By Lisa Alber
You may have noticed that every once in awhile one of us ShadowSpinners will mention “Labyrinth of Souls” (LoS), which is a Tarot-inspired solitaire card game with a role-playing aspect to it, created by our own Matthew Lowes. “Labyrinth of Souls” also refers to the companion novels that most of us are writing or have written already. I signed on during the summer, and I’m nearing the end of my first draft—it’s been a blast. And highly educational for me to step out of my usual genre.
I chose a bad-ass beauty, the Queen of Wands, as my inspiration/theme. My novel will be called “The Bog Queen,” and is also inspired by Celtic/Irish lore–and bog bodies!
I write crime fiction. Dark fantasy is new, new, new to me. I find it liberating to write in a world that doesn’t need to be grounded in reality, a world that includes mythological creatures and adventures that can defy the basic laws of nature. The sky can be permanently reddish. My hero can accidentally pollute a stream because of his very humanity. Ravens can turn into a triad goddess. My imagination crackles along in the most fun fashion.
Recently, a bunch of us LoS-ers spent a writer’s retreat weekend on the Oregon coast. For me, part of the purpose was also to ground myself in fantasy—i.e. to ask for advice. I was reminded that in terms of storytelling, these stories are pretty straightforward. I don’t have to worry about planting clues and red herrings, as I would with a mystery. My hero’s on a journey, and the outer journey through the labyrinth reflects his inner journey toward some kind of change. This isn’t so different from any story, but with mystery you have an extra-added whodunnit? puzzle layer.
Instead of the mystery layer, I’m wrestling with the world-building layer. Wow. Just wow. I’ve always admired the imagination that fantasy writers wield, but now I truly get it. Halfway through writing my first draft, I realized that I’d have compartmentalize the world-building writing aspect since I’m coming at this skill as a newbie. So the first draft is all about figuring out the world and the challenges it poses to the hero along the way. This is the plot, essentially.
I normally start with character, so starting with the plot is an interesting twist in my usual writing process all by itself. For my second draft, I’ll return to character and deepen the internal plot line, add more description in some places, and so on.
It feels strange not to have mystery elements to fall back on as the scaffold for the story. Instead, I have the equivalent of a ticking clock. My hero will be annihilated if he doesn’t figure out his shit and defeat the challenges the labyrinth places in his way. It’s a thriller, basically, another type of story I’ve never written before.
I’ve now read the LoS novels that have already been published, and what I love about the project is how different our versions of the labyrinth are and how different our stories are. Check out the other Labyrinth of Souls novels here.