World Fantasy 2017 ~ Stealth Version

by Christina Lay

LoST Command Central

 

This November I had the interesting experience of attending the World Fantasy convention in San Antonio as a vendor. This is the first time I’ve attended WF, and my first time as a vendor, so there was a lot to learn before I even set foot in the convention hotel foyer. Luckily, a chair behind a table in the dealers’ room is an excellent vantage point. True, I missed 99.9% of the programming, but I did get to watch all 900 attendees walk by and was able to speak to quite a few.

Preparing to present the new series of Labyrinth of Souls novels from ShadowSpinners Press  at a large convention like WF was daunting and there were about a hundred and one details to figure out as I stumbled along. It would have been helpful to have attended WF before so I could have observed how things worked. For instance, I had no idea I could sign up the Labyrinth of Souls authors for a reading. Luckily, Stephen Vessels new all about such matters and arranged a reading for us on the fly. And I didn’t find out there was a hospitality suite serving free lunch until Elizabeth Engstrom stopped by and filled me in. I also didn’t know that just by virtue of having books at the convention I was signed up to participate in the big author signing. Good thing Nina Kiriki Hoffman was there to sit beside me and lure people close with her sweet smile and multi-colored pens. I also thought that sitting behind a table for eight hours a day, four days in a row wouldn’t be much different from the day job. Wrong! Someone has to be there just in case- heaven forbid- someone wants to buy a book. I was doubly blessed to have Matt Lowes and Pam Herber there to relieve me and make sure I didn’t pass out from a lack of hot coffee. So the first and most important lesson I learned is this: have friends who know stuff. I was extremely lucky in this respect. If you’re on own at WF or any big con, be sure to make friends (aka future minions) fast.

Me and Nina at the Author signing.

While all the introverts in the room shudder over the idea of mingling with a herd of strangers, I’ll point out that being a vendor was a very handy thing for me; introvert extraordinaire. I had a place to be and a reason for being there. Nothing like a wall of books to sit behind to 1. Give you an instant topic of conversation and 2. Make you look like have a clue. Although I could not totally avoid the dreaded “small talk with strangers awkward whirlpool of death”, I did find it much easier to interact with the people who stopped by and showed interest in the books.  I even got to pretend to be nonchalant when Terry Brooks came over and looked at our books because I was busy processing a payment! So much better than standing there with an idiotic grin and a bad case of brain freeze.

Naturally there were just enough last minute gremlin-in-the-works type issues to keep me anxious and hyperventilating up to and through the first day. For instance, as we rushed to get the fifth book published and shipped to San Antonio, the printer inexplicably rejected the cover file was  over and over. Eventually they shrugged and said, “yeah, it was our mistake, but we don’t know why.” Nice to know, but not helpful as you end up paying for expedited shipping without having seen a proof and then waiting at the table for the last-second, unseen books to arrive. Second most important lesson, never leave things to the last minute. The last minute being…say…three months before you think you actually need the things.

Other issues/ opportunities that might come up: using the Paypal app on your sure-to-be-surly-and-uncooperative new cell phone, getting a sales permit and forgetting to collect sales tax in Texas, the timing of shipping hundreds of books to a hotel at the same time as 900 other people, negotiating the underground labyrinthine world of a convention hotel, figuring out how to have your corporeal self and fifty books in two places at once, and so on.

So mine was a sort of behind the table, tucked in a corner view of World Fantasy. I got the impression that it was it a pretty awesome con for those attending as readers and writers. I met a lot of interesting folks, heard about some great speakers and panels, sold some books, was given a pile of books, received a lot of compliments for the look and concept of the series and generally had a good time. Was it worth the time, expense and serial headaches? Definitely. The third important thing I learned was that the World of Fantasy is in good shape, and I’m very proud to be a contributing part of it.

 

 

Team Work

By Elizabeth Engstrom

About two years ago, Matthew Lowes, game writer/designer, asked me to edit the rule book for his new game, Dungeon Solitaire: Labyrinth of Souls. I got the manuscript, but it didn’t have any of the charts, graphs, or illustrations of the finished book. I couldn’t really follow the instructions, so I just carried on, looking for typos, sentence structure awkwardness, etc. Much of it was repetitive, as there are the Basic Rules, then the Expert Rules, which includes the Basic Game. Then the Rules for Two Players, which includes the rules for the Advanced Game, which of course includes the rules for the Basic Game. You get the idea. So my work was rote, and gave my imagination time to roam.

In the game, the player delves into the underground Labyrinth, there to meet monsters (Really? What kind of monsters?), find treasure (Really? What kind of treasure?), and encounter and endure all manner of adventures. At some point, the player must weigh how many resources he has left in order to turn around and make it back out of the labyrinth before losing all his light, or his food, or his life.

It’s a fun game. While reading through the rule book without real comprehension, I started to wonder: Who would delve into the underground labyrinth, and why? Pretty soon I had an idea. And then I had an idea of what kind of monsters that particular character would encounter, and what kind of treasure he would search for and find, or not find.

I finished editing, and when I returned the manuscript back to Matt, I said, “I could write a novel based on this game scenario.”

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Fast forward six months. The game came out to great acclaim, the accompanying deck of Tarot Cards with art by Josephe Vandel is exquisite, and a small group of writers got together to learn to play. Within a couple of weeks, ten or so authors signed on to write books loosely based on the Labyrinth of Souls.

My book is the first one to drop, only because I finished it first. Published by ShadowSpinners Press, authors to come include Matthew Lowes himself, Christina Lay, Eric Witchey, Stephen Vessels, John Reed, Mary Lowd, Pamela Herber, Cheryl Owen-Wilson, Cynthia Ray, and likely others. We plan a big launch of the first five books at this November’s World Fantasy Convention in  San Antonio, Texas.

The best part of this experience has been being part of the team. We’re all stupendously supportive of each other as we encourage the writing, the rewriting, the editing, the promotion. We even had a memorable weekend away, where instead of partying, the great room was silent except for the quiet tapping of keyboards. We helped each other that weekend with plot, character, and setting, and talked about the unique problems of writing a book that takes place underground. I’m not much for collaboration, but if this is what it tastes like, I will gladly change my opinion. I’ve read three of the novels-to-come, and they are extraordinary, each entirely different from one another.

I invite you to join us in the Labyrinth of Souls, to read these books as they come out, one every month, and bask, as I have, in the astonishingly unique vision each author has for this world.