Happy Halloween. Today on Shadowspinners, I have the privilege of interviewing author Lisa Alber on the release of her fourth novel, Immortal’s Penance, the latest in the Labyrinth of Souls novels.
The story takes place on the remote Isle of Man, where archaeologist Malone Wolfe has made a discovery that will ensure his reputation for years to come: a bog man of gigantic proportions. Buried in peat for millennia, the ancient man—or creature?—also comes with warnings from the locals not to disturb the faery tree that guards the site. Malone scoffs at the local lore until he is dragged into the other world of Celtic legend and condemned to a treacherous journey through a realm where faeries sting, trolls talk in riddles, bloodsuckers seduce, and nothing is what it seems.
Battered, tortured, and hunted by the bog man, Malone must face his dark past and make a harrowing choice if he hopes to survive. Little does he know that even if he passes the four trials of the Immortals, his reward may be worse than the punishment.
Congratulations, Lisa! This is a marvelously dark and mysterious tale. It immerses us in a mythic place where we meet Celtic goddesses and magical creatures—and not all of them are friendly to humankind. I was familiar with some of them, but some were new to me. Where did you get the idea for this novel?
The idea developed organically. I have always loved Celtic mythology and as part of my research for my mysteries, which are set in Ireland, I read up on Irish mythology. I was excited when I realized how perfectly that research could weave into and inform this novel. I knew that I wanted to have my protagonist, Malone, endure Odysseusean-style trials in the underworld. As luck would have it, pieces of the Celtic myths seamlessly wove into the story I wanted to tell. The trials provided a great structure upon which to hang my story.
I loved the ending, by the way. It was very satisfying and totally unexpected.
The brain is a mysterious thing. When I began, I didn’t know the exact ending, but somehow by the end, I achieved the inevitable ending—the only possible ending for Malone. That’s such a good feeling and hard to achieve. I have a natural inclination towards mystery, and in this story, as in most mysteries, there’s a twist at the end. When I write mysteries, I’m more interested in the “why” done it than the “who” done it, and that is true in this story too. We don’t know why Malone is going through the trials until the very end. I can’t get away from my mystery-writing roots, I guess!
I was fascinated by how you integrated the Tarot cards from the Labyrinth of Souls game with the Celtic mythology. It made perfect sense in the context of the story.
Thanks! I love symbols—might go along with a love of mythology, I don’t know—and the Labyrinth of Souls cards are rife with meaning and symbology. I thought about how the four trials that Malone suffers could be symbolized by cards. The Wheel of Fortune, for example, is all about fate and this fit in perfectly with one of the trials. The Moon was another one—symbolic of the female. Malone has trouble with females in my rendition of the labyrinth, hehe.
Malone is a complex character. I like how you slowly reveal his past.
When I start the story development process, the first thing I do is develop the characters. I want to know everything about them—understand their pasts, their motivations, what they love, what they hate, and how they respond under stress. Then when I know the character inside and out, I am able to reveal these elements gradually as the story progresses.
You write mysteries, as you’ve mentioned. Was it challenging to write in an unfamiliar genre?
Oh, heck yeah! I learned so much. There’s definitely a difference between mystery and fantasy. I had to learn new rules. My experience with mysteries helped with crafting how the story ends and in bringing out the background slowly over the course of the novel, but in the first drafts the beginning was too opaque. You want to be opaque in a mystery and not tell the reader what is really going on, but in this story, the purpose and rules of the game Malone is forced to play have to be explicit so that the readers know what’s at stake for him.
Were there other challenges?
This novella is shorter than what I usually write—less than half of my normal novel length—and I wasn’t sure how to do that when it came to the pacing. I ended up rushing the beginning and had to go back to slow it way down so that readers can get to know and care about Malone.
Another problem arose in the middle of the story, during the second trial. That trial was a puzzle and challenging because of the nature of the creature involved: a shape-shifting hobgoblin with a nasty temper and a tendency to lie. For me, stories are easy to start and easy-ish to end, but I often get caught in a muddle in the middle. There’s no real solution to that except to push through even if you know what you’re writing is dreck. You can revise later.
What a great adventure. Thank you, Lisa and congratulations on the release of this book! Immortal’s Penance is available here.
About the Author
L.A. Alber is the author of three previous novels— Kilmoon, nominated for a Rosebud Award for best first novel; Whispers in the Mist; and Path Into Darkness, a finalist for the Spotted Owl Award. Winner of an Elizabeth George Foundation writing grant and a Walden Fellow- ship, and a Push Cart Prize nominee, you’ll most often find her lounging in bistros with red wine, laptop, and a tiny terrier at her feet. She lives in Portland, Oregon.
Discover more Labyrinth of Souls Novels here.