Waiting for Inspiration

By Elizabeth Engstrom

So here I sit, facing the blank page again.

The house is quiet, I’ve had enough coffee, I’m sick of social media. I am ready to write.

But what shall I write? Shall I tune up—yet again—that old broken short story that I’ve messed with for years? Shall I pull from the trash that old novel that I have pulled from the trash several times already and work on it? (Seriously. It’s back in the office closet. It needs to be in the trash.)

Or should I imagine something new, something fresh?  Yes, that’s it. That’s what I’ll do.

But what?

I know what. It’s what I always do, and it works.



Most people will go to the garden, or take a walk, or bake something, or worse, turn on daytime television. Inspiration will rarely come to you when you’re doing something other than sitting at the keyboard. Occasionally, I’ll get inspiration in the shower or on a walk, but that almost always involves a work in progress that has hit a snag.

For the fresh idea, I have to be sitting here, right here, ready to go.

And if nothing comes, if nothing in the past few days has piqued my interest sufficiently, then I begin my 10-minute free writing exercise. Timed. Internal editor off.  I just write whatever comes into my head and through my fingers to the keyboard. Most times it’s drivel. Sometimes there comes a germ of an idea.

At the end of the ten minutes, I stop, take a sip of coffee, read the crap I’ve written and see if there’s a thread there that could be pulled up. Sometimes no, but most times yes. And then I proceed, internal editor activated as usual.

Do these things always end up as stellar short stories or novel-length work that can take up to a year of my life? No. But it keeps the writing and imagination machinery greased and working. And keeping the skills alive is  mandatory.

Not everything I write is publishable—far from it—but if the ratio is 90%/10%, then I best be getting on with that 90% of unpublishable stuff so I can get to the good stuff.

I get up in the morning, and I go to work, like everybody else. I don’t wait for inspiration.  I can’t afford to.

Sometimes I have to go hunt it down.

A Creative Career Path

by Matthew Lowes

I was recently asked to speak to a high school freshman careers class about my work as a writer and independent game designer. This was at the school where I work, so many student were surprised that I had this other life writing fiction and games. I talked a little about my creative work, about The Labyrinth of Souls tarot card game, and about my novel, The End of All Things, which just came out. Then I answered a series of questions they had put together, which I’ll reproduce here. If there are any young people out there interested in pursuing creative work, here’s an inside look at how that’s unfolded for me … and few tidbits of advice.

1. How did you discover your love/passion for this activity or line of work? Is your career different than what you wanted to do when you were in high school?

I played with writing stories at a pretty young age, so that was there from early on. I read a lot of comic books when I was little. I also tried to tackle things way beyond me at the time. Actually my failure to read and comprehend The Iliad at around the age of ten may have turned me off from reading for a while. Nevertheless, at some point, everybody who loves books finds a book that really resonates with them at that moment in their life, and for me that was The Mosquito Coast by Paul Theroux, which I read in the summer between my sophomore and junior years of high school.

My junior and senior year high school English teacher really helped solidify my interest in writing and literature. He was very demanding and a hard grader. He would never accept work even so much as an hour late and had the expectation that we would produce publishable quality writing. This really impressed upon me the importance of editing and always meeting your deadlines, which is incredibly important for a professional writer. But it was his love for literature and writing that helped me realize my own passion for the work I do now.

As far as games, that goes back a long ways too. When I was around nine years old my brother and I started playing Dungeon & Dragons, and I played a lot of roleplaying games right up until around middle school. A few years ago I got interested in games again, and since I spent the last twenty years or so working on writing, it wasn’t long before I was writing my own games. Games combine everything I love about fiction and narratives with math and logic. It’s a wonderful balance between creative and the analytical elements of thought.

2. How long did you consider turning your passion into an income before you went for it?

I wanted to be a writer, and really started writing with that in mind, when I was a freshman in college. I tried submitting a few stories almost right away, but got more serious about it a few years after I graduated from college.

3. What kind of schooling/training/qualifications is required in order to do your job?

There are no official requirements, but the unofficial requirements are vast. One must have passion, determination, and perhaps most importantly, vision. What I mean by vision is you have to have something to say, not in the sense that you have an opinion or a belief or a point of view, but more like you have an image of something you want to create.

I have a bachelor’s degree in English Literature and a Master degree in teaching, but school is only a starting place for learning. A formal education and teacher can take you only so far. If you wish to excel, you must take it upon yourself to educate yourself about every aspect of what you’re doing. You must take complete responsibility for your knowledge and skills.

4. How long did it take to go through the training to do your job?

My whole life.

5. Is this career what you expected it to be?

Nothing is ever what you expect it to be. That’s what makes life so interesting. Everything you think you know about life and living now comes from a particular point of view that is shaped by the situations you find yourself in. Those situations and that point of view will change continuously throughout your life. Perhaps one day you will come to a place where you have no point of view whatsoever. But that is another conversation.

6. What do you enjoy most about your career? What is the best part of your job?

I enjoy pursuing my creative impulses. I enjoy taking an idea or vision and turning it into something concrete that others might find enjoyable, interesting, or inspiring.

7. What adventures/memorable moments have you had?

There is a wonderful satisfaction in finishing a large project you have invested a lot of time and energy into. I spent some twelve years writing a trilogy of fantasy novels, with a total of around 300,000 words, or some 1000 pages. When I finally got to the last sentence of the last paragraph of the last chapter of the last book, there was an indescribable feeling of triumph. I hope everybody can experience something like that in their life. Those books are actually not yet published yet, but when they are that will be another memorable moment. Every project I complete, whether a short story, a game, or a novel, is like that to some degree.

8. What is the most challenging part of your career? If you could change one thing about your job what would it be?

One must be prepared to work long hours, months, and years, potentially without any encouragement, validation, praise, or income. That has been a challenge. There was a long period in my life where I would have given anything to have the time and resources to devote myself full time to my creative work. But eventually you see that every aspect of your life is part of your creative work, is fueling it, and so there is no point in changing anything. In any case, things are constantly changing anyway. So one day I may yet have that luxury.

9. Are there any dangers in your job?

The biggest dangers for people doing creative work are psychological. We don’t live in a society that makes pursuing any kind of art particularly easy. So there is a danger of becoming frustrated, jealous, depressed, self-loathing, or bitter. I suppose there is also the danger of simply not being able to pay your bills, but that’s a part of the whole package.

10. How much stress is connected to your career?

Stress is all in the mind. Some situations are typically more stress inducing than others, but it is our response that creates the stress, not the situation itself. Whatever you do in life, you will encounter stress, but if you keep this in mind, it will be a lot easier to deal with.

11. What are your typical weekly hours?

I work four days a week at the school. For my creative projects, often I will work about two hours at night, and twelve to twenty hours or so over the weekend. It varies depending what projects I’m working on and where they’re at.

12. Is family time restricted due to job duties?

Yes. Because I essential work two jobs, a lot of my would-be free time or social time is taken up working on creative projects.

13. What is the expected income for an entry level position? How often do you get paid?

For someone doing independent creative work there is no expected entry-level income. It all depends on what you do and if people buy it.

14. Salary or hourly position? Do you make enough money to be comfortable?

I support myself through my job at the school. As an independent writer/game-designer, my income has increased over the years, but I don’t make enough money to support myself doing only that. That job has no salary and no hourly wage. I make something, and if people buy it I get a percentage royalty after production and distribution costs.

15. What benefits are offered with your job?

My job at the school has good benefits, like health care, holidays, sick leave, and so on. My job as a writer and game designer has no such benefits. If you take a path like this, you have to find a way to sort out life’s logistical details, so you can continue to do your creative work.

16. What is retirement age?

What is retirement? What is age? There’s plenty of time to think about these things later in life. Focus on what’s happening now and you can never go wrong. For someone in a creative field, there is no end to creative possibilities.

17. Is there possibility for promotion/movement within the career?

There are always possibilities. Opportunities are abundant, to take good actions, to better yourself, to learn and expand your sphere of influence. These opportunities appear every day for everyone. You need only notice and embrace them.

18. Are you happy with your career choice?

I am very happy with the course my life and my career has taken. Sometimes things in life choose you, but if you embrace whatever happens, you will find happiness.

19. What advice would you give this class as they start their career search and preparation?

Here’s some strange advice, but it might work well for the right person.

Pick something obscure and learn absolutely everything about it, become the best at it. For example, if you want to play in an orchestra, don’t become a violin player, unless you can’t help it because that’s what you love or you just have extraordinary talent for that. Instead, if you become the best bassoon player in the world and you will always have an interesting job.

A while ago, I was doing some research on mummies for a story I was writing. It turned out there was one guy who was the world’s most renown expert on mummies. He knew everything there was to know about it. He had a mummy-related job and whenever something mummy related came up, he would be consulted. That’s the kind of possibility I’m talking about.

Beyond this interesting idea, I would say take responsibility for your own education. Read widely. Learn everything. Follow your interests, but don’t forget to take care of practical matters.

Finally, stop complaining, and simply take good actions.

20. What would you have done differently in high school?

This is a strange question, since I could not have done anything differently than I did. I was who I was at the time, and I am who I am now. But if you’re asking me what I think you should do while you’re in high school, I would say you should take advantage of the great opportunity to learn and better yourself and your situation. Study hard, learn as much as possible, but don’t worry too much about the future, other than to consider it and make some appropriate plans for what you will do after high school.

If you feel overwhelmed or depressed, ask for help. You’re not alone and people care about your well-being. Finally, don’t do anything foolish, like taking up drugs or drinking alcohol. Your brain and your body are still developing. Don’t risk messing yourself up for life. Maybe some of you are already doing these things and are thinking that it won’t mess you up, but you could be terribly wrong. You don’t even really know what messed up is, because you don’t really know where you’re at or what your true potential is.

Try to find out what your true potential is. It’s way bigger than you can even imagine.

From Games to Fiction

by Matthew Lowes

The history of fiction inspired by games goes back at least to the 1970s when the first Dungeons & Dragons inspired novels were released. If we count gladiatorial games we might push this back to the Roman era. And if we count the “game of life” we can push it back to dawn of humanity and the very origins of story telling. In any case, there are enough examples, both good and bad, to discuss some of the issues involved with writing a story inspired by a game.

When I first designed the first Dungeon Solitaire card game, I couldn’t have foreseen the success we would have with the expanded Labyrinth of Souls game. And when that game launched, I couldn’t have foreseen that there would soon be a series of Labyrinth of Souls novels. When that opportunity arose, thanks largely to writer Elizabeth Engstrom and writer & publisher Christina Lay, I felt strongly that there were some game-inspired fiction pitfalls that we should avoid.

Games with a narrative element, like Dungeon Solitaire, lend themselves to fiction because the game itself is designed to generate narratives. Once involved with the game, the mind is already spinning stories. However, game narratives and fiction narratives have some key differences. And as a writer of fiction engaging with game-related material, one should be clear about this.

Game narratives are generated through game-play. They are generally open ended, often meandering, and sometimes surprisingly random or short. Dungeon Solitaire is a good example. The game is a kind of hero’s journey, and can generate some classically structured narratives. But it is also possible to die on the first turn, or to lose the dragon-battle or get lost forever, right where the classic story would end in victory. In a game, that’s all part of the fun. What’s going to happen is really unknown, and like life, there is an element of randomness to the outcomes.

Good fiction, on the other hand, is always a kind of optimized or archetypal narrative. Take thousands of games played, or thousands of lives lived, and artfully choose from them the most satisfying and illuminating narrative structures and elements. That’s what fiction does. It is a kind of distillation of the game or life narrative into its most essential and moving forms. No book randomly ends after the first chapter. And no good book sets up one ending and then delivers a completely different one. The archetypal narrative forms, like the gods, must somehow be appeased for the beauty of fiction to flourish.


With all this in mind, I wanted the Labyrinth of Souls novels to be good fiction first and foremost. We had a lineup of incredibly talented fiction writers and they had to be free to do what they do best. The idea of the Labyrinth was broad enough to encompass a broad range of stories, without limiting authors to any predetermined setting or time period. And that’s one of the things I find so exciting about the novels so far. Although they all involve a journey into an underworld labyrinth of some sort, each one is entirely unique.

In creating something inspired by something else, we are still creating something new. So when writing fiction inspired by a game, it is primarily important to fulfill all the requirements of good fiction. Evoking the game in some way is necessary, of course, but only of secondary importance. Any constraining requirements should be kept to a minimum. For inspiration reaches its greatest potential when it happens with the greatest liberty to explore one’s own ideas.

You can learn more about Dungeon Solitaire: Labyrinth of Souls and download the free PDF of Dungeon Solitaire: Tomb of Four Kings at matthewlowes.com. Discover Labyrinth of Souls fiction titles and follow new releases at shadowspinnerspress.com.

The Sound of Writing

By Cheryl Owen-Wilson

I recently attended a writer’s retreat where each morning after breakfast we’d sit around a large table, laptops open writing. The unique sound of many fingers hitting keys surrounded me. At some point in the morning, my coffee fueled brain kicked in and the end of a chapter began to unfold. In that moment I realized there was a specific rhythm to the tapping of my fingers against the keys. Is there anything more satisfying to a writer, than that very distinct sound when words naturally flow, revealing story, like the petals of a perfect flower opening?


On the flip side, when all around me was silent and my own fingers lay frozen on the keys I yearned for the sound to return. Many things have been written about famous author’s choices of writing tools. But while sitting in the silence of that room I wondered if the actual sound created by the tool itself, if that sound might have aided in the words created.


I recalled reading how Ernest Hemingway wrote on a typewriter while standing. What a visual it creates. But can’t you also hear the sound the keys made while striking the page to form each and every letter? Those old typewriters had a most distinct reverberation when the keys were struck. Could it have contributed to the intensity in his novels?

I wrote my first short story on an electric typewriter. To this day I can hear its soothing whir as it helped my words come forth.



Then there are writers who compose with a ballpoint pen. I’m always in awe of them. I’ve tried it. For every page I filled to the margins, I salvaged maybe five useable sentences. The remainder, were rendered as blobs of ink marked through again and again. I realize now, it was the scratch of the pen on paper. The sound. To me, it is nails on a chalkboard. And yet, when writing a quick note to work through an anger issue I might have, a pen, is my perfect instrument of choice —oh, wait—I get it.


Now let’s go back in time a little, to say, Shakespeare.   When I read his plays I know I will be immersed in the—to my ear—lyrical cadence of his words. They easily bring to my mind the visuals of his time; cobbled streets, thatched roofs, etc. But the other visual, I always have, is of a solitary man bent over a desk, quill in hand scratching words onto papyrus by the flickering of candlelight. Scratching, the scratching of the quills point against the porous page, seeing him having to stop and dip it into the inkpot again, and again. Could it have aided in the cadence of the words written? Would the same sentences have come forth, if perhaps he had at his disposal a graphite pencil? Heaven forbid he would have used it to erase, or replace, even one word of his poetic prose.

Now let’s go back even further to when words were carved into rock or stone. How precise must the writer have had to be before taking chisel in hand? Can you not hear the pounding as stone gave way to create a simple idea, word or visual of what the writer intended to convey? The crude instrument along with the sound it created. How could it not have shaped what was being written?

What sound does your chosen writing instrument make? If you changed it, would your writing change? If your writing could have the impact of Hemingway’s would you not gladly pound away on old typewriter keys?

Now I’m not suggestion you go out, with chisel in hand and find some stone. But then again—maybe I am. After all it does feel some days like that is exactly what we are doing, doesn’t it? Chiseling words from our brain and placing them carefully into our story. Now, I like the sound of that.




What The World Needs Now

by Christina Lay

For many years I had a Take Back The Night flyer pinned to my wall. On it was a simple abstract figure dancing and the words across the top read Take Up Space! As someone who was raised to be demure, polite, invisible and most importantly, quiet, this message meant a lot to me.

I’m not sure where that flyer went, but recently I’ve found myself thinking about it again. Perhaps like me you’ve been somewhat alarmed by recent political events. Okay, I’ll go ahead and say it; perhaps you were thrown into a spiral of despair when our country elected a bigoted sociopath to the highest office of the land. Perhaps you asked yourself what you as an individual could possibly do to counteract an apparent rising tide of hatred and ignorance.

I’m personally blessed to work and play in  environments where I’m surrounded by creative people who are literally working their hearts out to create art in dance, song, images and words. As you can imagine the stunned reaction was fairly universal amongst my friends and coworkers. But then of course everyone went about their business, which is to make art. I’ve always been a supporter of the arts, but in January I was seized by how extremely crucial it is to the health of our culture that individual expression does not wane in the face of disinterest, but grow, and take up space.

Even before the election there was a general reporting of abysmal attendance at the performances of local art groups and the trend continued on afterward. Speculation has it that people are too depressed, wary, unsure or economically strapped. Probably a combination of all those factors and more is keeping the more casual appreciator of the arts away from the theatres. But this is exactly the wrong time to hide in our houses. We need to step out and support each other, in any way we can.

As I listened to many people discuss what we can do in a world where close-mindedness seems to be the in thing, I looked at myself not just as a writer but as a citizen and human being and asked myself—what can I do? My first impulse was to buy more tickets to more things. Supporting creative expression seems more important than ever in a time when simple human empathy is being shouted down from every corner.

And then I looked a little closer at myself and decided it was time, not to isolate and circle the wagons, but to get out into the world. Take up more space. Interact with the humans. Express my humanity. I signed up for a drumming workshop and a European long sword demonstration, just to expand my creative mind and step out of my comfort zone, not to mention supporting the artists who were presenting them.

At the same time I stumbled across a local call to artists for an “Objects Afterlife” show in which artists are assigned a used object at random and asked to make a piece of art out of it. I’m not a visual artist but this sounded like fun and a good way to get out there, so I applied, paid my admission fee, and was assigned a tube of blue vinyl. I had no idea what I was doing but I had fun doing it, and for a brief time, I took up a little space on a gallery wall.

But what about the writing? In times like these, one might think a writer should turn away from fantasy and attempt to write something contemporary, politically-edged, “real”, or possibly a post-apocalyptic warning of the dire future we seem to be headed for. Alas, whenever I attempt to write fiction that is a direct response to what’s going on in the world, it comes off as pedantic and self-righteous. I think this is one reason we make art. Sometimes we have emotions that are just too overwhelming or powerful to express.  Some people, like my friend Cheryl Owen Wilson, whose artwork is below, can do it, but I’m not one of them.

The Guardian by Cheryl Owen-Wilson

So I turn to my fantasies and my fairy tales and ask, does this have value? I believe it does. Escapism gets a hard knock, but who would argue there is value in beauty, peace, comfort, and happiness, even if only temporary? On a basic level, this is what fantasy, romance, cozy mysteries, etc. provide. A place of refuge. A momentary respite into a world where the good guys win and Love trumps hate. I always remember a story, and I wish I could remember where it came from, about a holocaust survivor who spoke in later years of how important it was for him in his depths of despair to know that somewhere in a world gone dark, someone was penning a beautiful symphony.

On a deeper level than ordinary expression, art allows us to explore depths that are hidden to us in the day-to-day living of our “mundane” lives. Art no matter the form or presentation is full of archetype, symbols that speak to our souls, souls that are often buried beneath a mountain of survival tactics and walls. Art is reality in disguise, attempting to slip past the guards of reason in order to whisper to the heart.

In times when so many people are more afraid than ever, confused, possibly full of anger and hate, the magic of art is crucial to the survival of the spirit. If you open your heart to them, fictional tales are immensely real and I believe this applies to all art and creative expression. Dance, music, theatre, painting, you name it- we need to do it, and we need to consume it. No matter what form the expression takes, it must be done, or our culture will wither and shadow will fill the empty spaces.



Free Yourself From Your Work

by Matthew Lowes


The experience of hesitation just before one starts writing is something all writers have probably felt at some time. Whether from doubt of our abilities, the fear of what might come out, or the aversion to collapsing our grand nebulous ideas into something concrete, we hesitate, sometimes only for a moment, and sometimes for a lifetime. In the middle of a big project, doubt may seize us and again we hesitate, certain the work is a mess. Likewise, when we have expressed ourselves freely and fully, we may hesitate to rewrite and to put it out there, to let others see what we have done. And all these fears, all these doubts and hesitations, spring from one simple thing. We identify ourselves with our work.

In this day and age, when we are encouraged to brand our work and our identities to suit the market, this tendency to internally identify with our work finds ample reinforcement. It may prevent some from writing all together. It may prevent some from finishing a great book. It may prevent some from doing their best work, from fully opening themselves to writing the most challenging, most daring words they have to offer. And it may prevent some from sharing with others what they have written.

Of course, one must be critical at times, especially when learning the craft and while in the midst of doing any edit or rewrite. But to cling to this criticism or to identify ourselves with any work, is not only to suffer, but to stifle our own creativity. The creative mind is free and open, unlimited by any expectation, and unhindered by self doubt or personal identification with any work, past or present.

Don’t allow this tendency or pressure to identify with your work to stand in the way of your creativity. Whenever you feel this hesitation or doubt, just remember that you are not your work. The work itself is just a stream of words on a page, just symbols on paper. And while you have a right to the act of putting these symbols down and arranging them as best you can, you do not control the origins of this act, nor its ultimate ends.

Our own true nature will always be beyond all words. So free yourself from your work, whether it is the work you are about to do, a work in progress, or the work that you have already done. Our work is really not our own anyway. For we do not know what thoughts will arise in the act of creation, nor from whence they come. It is all a spontaneous happening. Just allow it to happen.


Musings on Breathing Life into a Heartless Villain, by Pamela Jean Herber


What makes for a memorable antagonist?

I’ve been having trouble with the antagonist in my current novel-in-progress. She’s boring. I have a decent handle on how she operates in her world, and the role she plays in the story, but she feels more like a mathematical formula than a human being. What to do?… Go out in search of a villain I’m excited about who has similar traits to my antagonist.

An intriguing historical villain

In my travels through books, the Internet, and my own memory, I found a deliciously evil woman from the early 1800s who grew up in Bauzelles, France. Her name was Thérèse Humbert.

As a girl, Thérèse was betrayed by her own father. He had raised her to believe she and her family were wealthy aristocrats. When the truth came out upon her father’s death that she was not of nobility, and wouldn’t be inheriting great wealth, Thérèse was robbed of a station in society she believed she was entitled to. Without legitimate means to claim her place, she resorted to her father’s game. Fraud.

She continued to tell the tale of her family’s aristocratic standing. She was able to obtain credit based on soon-to-be received wealth, piling up huge debt buying a lifestyle that gave the appearance of wealth. Along the way, Thérèse’s husband, and her father-in-law covered her debts as best they could, perhaps to protect their own reputations. She convinced bankers to allow debts to go unpaid for long after they were due by weaving story after story of an impending inheritance and a favorable marriage by her sister.

Eventually, Thérèse was arrested, tried, and imprisoned, but not until after she had wreaked havoc on the hopes, reputations, and livelihoods of numerous family members, friends, and business associates. These unsustainable ways lead Thérèse to betray her younger sister in the very way her father had betrayed her.

With only a brief sketch of Thérèse’s life, I’m hooked.

What makes Thérèse Humbert such an interesting character?

  • The fact that Thérèse’s father betrayed her makes her need for money and status believable and heartbreaking. Her actions were still unconscionable, but I sympathize with how she became capable of them.
  • She betrayed her sister in the same way she was betrayed. Wow. Just wow. This makes me worry for not just the family, but for all the descendants, and especially the sister. Will it be possible for her to break the cycle?
  • The younger sister could not have been deceived without the support of family members who knew the truth. Thérèse could not have successfully defrauded so many people without the support of her very victims: family, friends, and business associates.

In light of what I’ve found, what can I try out on my antagonist?

  • Provide a single and traumatic event that drives her need for money and status.
  • Show that her daughter is at risk of falling into the same patterns of behavior.
  • Populate the story with a network of people that support the antagonist.

The villain in the story doesn’t breathe on their own. The person the villain was before the damage, and the people in the villains’s life who have retained their compassion, they are the ones who bring the villain to life.